local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133107150
L1_1 = {}
L2_1 = {}
L2_1.config_id = 150001
L2_1.monster_id = 24010201
L3_1 = {}
L3_1.x = -61.654
L3_1.y = 268.329
L3_1.z = 84.511
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 335.64
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L2_1.drop_id = 30002010
L2_1.pose_id = 101
L2_1.area_id = 7
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 150001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
